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Post by IceDree on Jul 29, 2017 22:00:40 GMT
Research is a new feature introduced with Gunrunning to unlock the upgrades for the Weaponized Vehicles, Ballistic Armor & the MkII Weapons' modifications, As of 1.40 there are 51 research projects. It takes between 3½ & 5½ hours depending on your Bunker upgrades AND supplies to unlock each project. You can either wait it out & unlock it as you play (or afk) or pay to fast-track it. It costs $225,000 to fast-track each project … It'll cost $11,455,000 to fast-track all projects. Notes:
1. Research projects are random & don't follow any specific order.
2. All 6 MkII Weapons & the Tracer rounds are unlocked from the beginning.
3. Armor Piercing rounds, Explosive rounds, FMJ rounds & Tracer rounds Ammo can ONLY be purchased from the MOC & there is a limit on how many rounds you can carry. (i.e. The Heavy Sniper carries a maximum of 42 explosive rounds).
4. You can switch between ammo types in the MOC & once you switched a weapon to different type of ammo, that weapon will only use this specific type of ammo until you switch back to traditional ammo for it. (i.e. You have a Heavy Sniper with 9999 rounds, but switch to Explosive Rounds, your Heavy Snipers will have 42 Explosive Rounds & your other Snipers will remain at 9999.)
5. You must research the Ballistic Equipment before you can purchase it.Since R* doesn't tell you what you are currently researching, I've made a complete list of all the research projects with their photos so you can know what you are researching.
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Post by IceDree on Jul 29, 2017 22:19:03 GMT
I know, The post is long overdue, sorry about that. I didn't fast-track my way through the projects, so it took me some time research them all.
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Post by IceDree on Aug 1, 2017 11:20:50 GMT
2 more research projects for the Insurgent pickup custom were added today. I'll update the photo later.
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Post by IceDree on Aug 1, 2017 11:51:35 GMT
Just when I thought I was done, they pull me back in ...
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