Post by Deleted on May 25, 2016 9:31:55 GMT
I'll share a very simple secret with you. I haven't read anywhere else about it and I'm not entirely sure if this is new or if I only recently discovered it.
Whenever you host jobs aside from missions, you might have struggle to find players to join. Matchmaking seems to be broken, in fact it is, but there is a workaround.
First it's helpful to understand how matchmaking in GTAO appearently works (or what I believe how it works). Your lobby gets an ID and this ID determs the priority. It seems to be similar to old P2P filesharing platforms like eMule or eDonkey. Clients with low IDs were only able to download from other low IDs users, while the higher your ID, the higher your priority in the queues was.
Now if you host a job, your priority will vary. If you start it from a private session, you will get now priority at all, which means only people with an invite can join, regardless if matchmaking is set to open or not. To get randoms to join you need to goto public session first. But even then you might get a very low priority. To increase that priority there is a very, very simple trick: replay.
Whenever you replay a job you get a (very) high priority and people on call and players using quick job will join instantly. You can get up to 10-16 players for custom deathmatches, races, LTS and even captures within only a few minutes of waiting in the lobby.
Especially when you want to race a certain, not R* created race with a lot of players, just do one lap by yourself. If you got a friend it's even better, destroy last place and after 15 seconds you can replay and get a bunch of people to join. For deathmatches, just set the timer to five minutes. Kill yourself on LTS and only play one capture round.
Unfortunately this is not working on playlists. Also, if a job has a high player minimum, you have to sit and wait to fill up the lobby. Whenever you don't get people on call during the first five minutes, there is something wrong with your priority. It seems like the priority can increase while waiting, but it's better to back out, start a quick race by yourself and do it again afterwards.
Some people were saying that jobpoints are affecting matchmaking priorities. This seems to be wrong. You can have a few hundred jobpoints and still get a low priority. But voting for something on the votingscreen surprisingly increases it. Whenever you get back to a freeroam session, you got to start from scratch. So most of the time you can only use this trick once, since you are not in control of what randoms will choose after the job.
Whenever you host jobs aside from missions, you might have struggle to find players to join. Matchmaking seems to be broken, in fact it is, but there is a workaround.
First it's helpful to understand how matchmaking in GTAO appearently works (or what I believe how it works). Your lobby gets an ID and this ID determs the priority. It seems to be similar to old P2P filesharing platforms like eMule or eDonkey. Clients with low IDs were only able to download from other low IDs users, while the higher your ID, the higher your priority in the queues was.
Now if you host a job, your priority will vary. If you start it from a private session, you will get now priority at all, which means only people with an invite can join, regardless if matchmaking is set to open or not. To get randoms to join you need to goto public session first. But even then you might get a very low priority. To increase that priority there is a very, very simple trick: replay.
Whenever you replay a job you get a (very) high priority and people on call and players using quick job will join instantly. You can get up to 10-16 players for custom deathmatches, races, LTS and even captures within only a few minutes of waiting in the lobby.
Especially when you want to race a certain, not R* created race with a lot of players, just do one lap by yourself. If you got a friend it's even better, destroy last place and after 15 seconds you can replay and get a bunch of people to join. For deathmatches, just set the timer to five minutes. Kill yourself on LTS and only play one capture round.
Unfortunately this is not working on playlists. Also, if a job has a high player minimum, you have to sit and wait to fill up the lobby. Whenever you don't get people on call during the first five minutes, there is something wrong with your priority. It seems like the priority can increase while waiting, but it's better to back out, start a quick race by yourself and do it again afterwards.
Some people were saying that jobpoints are affecting matchmaking priorities. This seems to be wrong. You can have a few hundred jobpoints and still get a low priority. But voting for something on the votingscreen surprisingly increases it. Whenever you get back to a freeroam session, you got to start from scratch. So most of the time you can only use this trick once, since you are not in control of what randoms will choose after the job.