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Post by Tails Prower on Sept 13, 2016 18:22:14 GMT
Thanks for that info nittydon, I did that with my creation Loop De Loopy and it worked well, no problems of loosing the work or the spinning props.
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Post by darkgreenmeme on Oct 5, 2016 11:49:43 GMT
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Post by darkgreenmeme on Oct 16, 2016 16:38:03 GMT
Now it seems that setting your starting weapon to a nightstick will cause it to be a pistol, just after they fixed this problem with the hammer and the bullpup shotgun. Rockstar: regression testing please?
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Post by darkgreenmeme on Nov 3, 2016 5:09:18 GMT
It seems that I encountered a bug in captures that use respawn vehicles. I was annoyingly kicked out of my respawn vehicle during the capture but not right away and it seemed at random. This happened in my own capture, so I'm not sure if it effects R* captures as well.
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Post by darkgreenmeme on Nov 15, 2016 14:05:45 GMT
For the wishlist, they really need to have more lights. In designing a stunt race designed to be run at night, there's few options for lighting. The light and generator, the start/finish sign, and the runway sign. The interiors of tubes with obstactles can be really hard to see at night without lighting.
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Post by darkgreenmeme on Dec 13, 2016 23:40:48 GMT
1.37 update notes:
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Post by Tails Prower on Jan 21, 2017 10:12:20 GMT
Anyone noticed any problems trying to edit creations at all in the creator?
Had to make some checkpoint changes to some of my stunt creations and I've found it seems to be having problems with checkpoints on that are not straight flat angles, it keeps giving a message saying there must be at least one valid respawn point?
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Post by darkgreenmeme on Jan 22, 2017 1:40:34 GMT
Anyone noticed any problems trying to edit creations at all in the creator? Had to make some checkpoint changes to some of my stunt creations and I've found it seems to be having problems with checkpoints on that are not straight flat angles, it keeps giving a message saying there must be at least one valid respawn point? I have not encountered that yet, perhaps a change to the placement tolerances?
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Post by Tails Prower on Jan 22, 2017 11:57:40 GMT
Anyone noticed any problems trying to edit creations at all in the creator? Had to make some checkpoint changes to some of my stunt creations and I've found it seems to be having problems with checkpoints on that are not straight flat angles, it keeps giving a message saying there must be at least one valid respawn point? I have not encountered that yet, perhaps a change to the placement tolerances? Seems so, it's preventing me amending my stunt race Merryweather HQ because some of the stunt track is at side angles/uphill so I can't place the checkpoints as I needed to add a couple. I have a feeling I'm gonna have to redo the whole track but it's very difficult to keep it all on the same level when using the snap to tool. I was able to publish a new version but most of the checkpoints are missing though the track itself guides everyone around the course so I don't see it being much of a problem for now.
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Post by Tails Prower on Mar 17, 2017 12:38:59 GMT
Creator is currently not allowing edits of existing published jobs due to restrictions in place for the upcoming addition to the creator (Special Vehicle races and the new DLC vehicles).
You can still make new jobs and publish them but this is all for the time being.
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Post by darkgreenmeme on Jan 22, 2018 17:50:33 GMT
It seems an old bug came back. This seems to effect forced weapons with a forced starting weapon, where you get a pistol instead of the selected weapon. So far, my mini gun only death match seems to be effected. It is as if there was no rank 120+ in the match, and the bug shows up in the test.
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